Nightly Render - Blue Guy
From time to time I do some renders that take looong times (hours) during the night while I'm sleeping. Usually in the next morning I have good surprises waiting for me. I'll be posting these nightly renders from now on, even if there are no new techniques being used.
Here it is, this night's nightly render:
Here it is, this night's nightly render:
Render info:
- 640 x 480 / 19.500 triangles / 3.5 hours rendering
- Pathtracing (200 rays per pixel, max depth of 2 bounces)
- Low Dinamic Range Image-based Lighting
- KD-Tree ( max depth=30 / min objects per node = 50)
- .obj to .mr file converter
0 Comments:
Post a Comment
<< Home