21 July 2006

Nightly Render - Blue Guy

From time to time I do some renders that take looong times (hours) during the night while I'm sleeping. Usually in the next morning I have good surprises waiting for me. I'll be posting these nightly renders from now on, even if there are no new techniques being used.

Here it is, this night's nightly render:

(The Blue Guy - click to enlarge)

Render info:
  • 640 x 480 / 19.500 triangles / 3.5 hours rendering
Used features:
  • Pathtracing (200 rays per pixel, max depth of 2 bounces)
  • Low Dinamic Range Image-based Lighting
  • KD-Tree ( max depth=30 / min objects per node = 50)
  • .obj to .mr file converter

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